Botworld Adventure

The Game

Botworld Adventure by Featherweight is an mobile open world RPG games focused around collecting, upgrading and battling various bots in a huge open world. There’s an overarching main quest line and various contracts (as the game calls daily quests). You can unlock new areas and zones by upgrading your boat, which serves as your home base. As you progress you will unlock power ups, gadgets and various other aspects that will enhance your combat abilities. The main story isn’t something unique or new by any means, but the size of the areas and the variety of quests make this quite a solid open-world RPG, especially considering it’s an Android game.

You will be able to choose the appearance and race of your character before you start. Then in a Pokémon-esque fashion will need to pick your started bot from three available. Then your adventure truly begins. You can upgrade your bots, they will also gain XP and level up which will allow you to pick skills that will enhance them even further. There’s different tiers of bots and different classes – each with it’s own stats and abilities. If you get tired of battling wild bots and bandits you can take your bots to the arena and take on other player’s teams.

At the start of each battle you choose your bots starting position – placing 3 of them in the fighting area. They will then proceed to fight on their own, using their abilities against the enemy bots. You will have access to some special abilities that you can use to influence the battle – these specials can buff your own bots or damage/inhibit enemy ones. The game also makes it look like there are other players wondering around – although these are likely just NPCs made to look like other players.

Worth it?

This game is big. It has a lot to offer, especially considering it’s a free Android game. The low poly graphics and aesthetics are quite appealing, Botworld is brilliantly colourful and vibrant. The world is well designed, lots of nice details and well thought out. There’s a slight downside to contracts (daily/mini quests) as they can take quite a few hours to reset, but you can watch and ad to do so faster. However, it must be noted that there are no in-game ads and there’s no obligation to watch ads or pay for premium versions (there’s a premium currency and you can purchase the Mayoral Membership, which gives you access to extra rewards for around £7.49).

Another way that the game limits you is through battery packs – each time you venture out into the world you will use one up (you have about 5 to start with) – these take time to recharge, although they can be rushed by watching ads. I haven’t found myself needing to watch one. Finding materials for your boat and specific ones for your bots is where the game starts to get a little harder. I found the boat materials quite hard to find and was usually going out on missions solely for that purpose.

Overall the game has a lot to offer and given it’s a free game it’s absolutely worth checking out. Sessions on the game can last anywhere from 10-15 mins to a couple hours, depending on how many batteries you have. The ads aren’t intrusive and there’s no need to spend any money to get the most out of the game. The game itself is quite big (~490MB) and after some time it does tend to get a bit repetitive in terms of quests and offering overall. The combat, the upgrades and the variety in bots gives the game a considerable amount of depth worth exploring, there are also plenty of regions and a long main story line. It has enough elements that will keep you coming back to it every day for a good few weeks minimum.

Tips

  • Remember to always collect the free materials from the shop (sometimes it’s worth buying the ones on sale as well)
  • Pick your fights – there are ways to run around wild bots/bandits so you don’t waste your bots on pointless fights if you have a set objective
  • To get the most out of each battery pack (traveling out into the world) keep fighting till you lose as there’s no penalty for that
  • Your recruits will use the bots you haven’t got equipped – so make sure to upgrade them as well
  • Place your weakest bot last so that your enemy can’t put more of their own bots near it
  • Use auto-battle if you are just grinding familiar enemies or wild bots, however be weary of auto-battle as it doesn’t always place your bots very well
  • Run over critters to capture them
  • You can exit the game at any time and it will continue where you left off

Useful Links

The Final Earth 2

The Game

Looking for a slightly different city builder to play on your phone? The Final Earth 2 is just that. A game developed by one person (Florian van Strien), The Final Earth 2 lets you build a cubical vertical city on series of small floating platforms. The game revolves around various building types and resource management – ensure you’ve got a steady supply of wood, stone and food, adequate housing and keep adding to your never ending tower blocks.

The game starts you off with some simple scenarios which introduce you to the various types of building and resource. There’s a constant loop of creating housing, ensuring there’s enough work and providing happiness boosts to your population. This makes for some pretty addictive gameplay in which you’re constantly adding and expanding your city. The various buildings synergise with each other, have a variety of upgrades and some can even be customised aesthetically. The building synergies will challenge you to think about your layout and you may find yourself going back to redesign and rethink certain areas.

Worth it?

A simple but effective game. A very clever concept with huge potential for additions and growth. There are loads of new buildings to unlock as you build up your city and various upgrades and improvements to purchase. The game is quite light on ads – there’s a boost option (for watching an ad) that will temporarily increase your production. There are also some ads in between scenarios, but other that no annoying constant ads or gatchas. There’s an ad-free version for £2.69 or a premium edition for £4.49 which ads some new buildings, creative mode and removes all ads – this is definitely a great deal and is an awesome way to support the developer. The game is better suited for longer play sessions when you’ve got time to kill, because trust me you will find yourself glued to it. The game only plays in landscape mode – it would be interesting to see if it could also work in portrait (resources on top, controls on the bottom).

Overall a very satisfying game to play for medium to long play sessions, lots of buildings, upgrades and new things to discover. I would definitely recommend giving it a go if you like city builders.

Tips

  • When setting a job priority – if you want everyone focused on that job up the value to “Max” – that will ensure all these jobs are always filled first
  • Build lots of stone mines and rock teleporters
  • Focus on establishing your basic resources before adding new ones – you need a sold supply of stone and wood before starting to thing about machine parts and refined metals
  • Don’t worry about happiness too much at the start of a city, but don’t completely forget about it either
  • Surround labs with 4 farms or tree plantations to get the most out of them
  • The Living Research Center allows you to upgrade all generic houses to a specific type of house

Useful Links

Abstrrkt Explorers

The Game

Do you have that feeling that all mobile strategy games are just annoying gatcha games with loads of microtransactions to help you speed things up? Me too, but this one is something different. Abstrrkt Explorers (or just Explorers) by Abstrrkt is a free, turn based strategy game for android. The game is reminiscent of some familiar classics (live Civ 6) with its hex grid setup and conquest mechanics. The game is pretty much a fully fledged 4X game which lets you build, explore, develop and fight for control over the world. It has a campaign mode, single player and even a local multiplayer option.

The campaign serves as a tutorial and introduction to the game. It gives you series of increasingly challenging and complex scenarios. Things start out simple with a small settlement and 4 initial types of resource wood, stone, food and population. You need to build up your economy through farms, lumberjacks and fishermen or hunters, later on gold is also added. You can then expand your empire through barracks which you can later upgrade. This is where the combat element of the game is introduced.

The combat is a bit of a different take and is based around the influence zones of your barracks and taking barracks from your enemies using your units from your own adjacent barracks. The game adds a bunch of other buildings as you progress, including catapults, harbours and ships. All this and more is delivered in a nice pastel low poly style with simple and intuitive controls.

Worth it?

A beautiful game with a lot of depth. The various game modes will give you plenty to mess around with, the campaign has a lot of gameplay for you to get stuck into (6 missions total). There are 3 types of game you can run in single player (Fixed, Domination, Survival) and a bunch of other settings you can configure. There are some ads, mainly in between campaign missions or when you start a game, overall they aren’t that intrusive but if you’d like to help the developer out you can buy an ad free option for £3.09. The game has a lot to offer, but there are some drawbacks, personally I think the combat can get to a point where you are just trading buildings with the AI without making much progress and that can be a bit frustrating. It feels like maybe another dimension can be added apart from the catapults and you can only ever build one new soldier per turn per barrack. The research tree has a good amount to uncover and keep you busy and it could easily be expanded with new buildings or upgrades.

Overall a great game for short to medium length sessions, although the game definitely has that “one more turn” element that can keep you locked in for ages. The simple style and low poly aesthetics make for a very beautiful and chill experience. There’s a bit more to be desired in terms of the combat, but other than that it’s quite a solid game with various gameplay modes and even a local multiplayer option.

Tips

  • Focus on food the most (especially early game)
  • Try and place as many buildings as you can each turn
  • Reinforce your barracks with units – ideally build a unit every turn
  • If you set a barrack to receive units it will pull in units from all barracks which have the “deploy” option on

Useful Links

Civilization VI (Rise and Fall, Gathering Storm) – PC & Console Versions

The Game

There’s no way you haven’t heard of Sid Meier’s Civilization series (developed by Firaxis Games and published by 2K Games). Civilization VI is the latest in the famous series and while the base game came out a few years ago, the developers have been rolling out a series of DLC and updates. They have also published the game on basically every console. I played both the PS4 version and the PC so I’ll cover some of the good and bad of both. Civilization V is one of my all time favourite games (I had over 1000hrs) so I had high hopes for this sequel, but I held off buying it until it came out at a more accessible price.

If you’ve never played Civ before then you have been missing out (and probably living under a rock). It’s a turn based 4x strategy game that takes you and your civilization through history and the ages. There are several ways you can win the game – domination, culture, science, religion, score (or in Gathering Storm – diplomatic). You play on a hex grid map and build up your cities and armies and take on rival civilizations, or build alliances and friendships if you prefer a diplomacy heavy game. You decide whether you want to be a peaceful and fun loving leader or a warmongering dictator that drops nukes those who oppose them. If you’re coming from Civ V some of the most notable additions are districts (specialised neighbourhoods) and a civics tech tree. It’s not until the expansion packs and DLCs where the game really starts to feel like something innovative and new, like the addition of Governors and Loyalty.

The game offers tons of civilizations to play as and each DLC adds more, there are also a variety of maps and game modes to chose from. This in itself will give you much to experiment with and keep you busy for hours on end. The base game in itself feels a bit limited, it’s not until Gathering Storm that the developers really made it something special and moved it on from Civilization V. Rise and Storm adds mechanics such as Dark and Golden Ages, loyalty and governors, while Gathering Storm builds and expands on that by adding climate change, disasters, electricity and a new victory mode. Each DLC also gives a bunch of World Wonders, new Civs, units and buildings.

Worth it?

On its own the base game really isn’t all that much – you’re better off playing Civilization V and all its DLC instead. You can get the Civ 6 base game (on sale) for around £8.50, and each of the main DLCs will set you back around £10, with some civ packs for around £5. The console versions will set you back a little bit more, but try and get them on sale if you can. When it comes to deciding the platform, the obvious benefit of PC (apart from cheap CD keys) is also mods – the Civ modding community is great and there are some really great ones out there – from UI improvements to entire civilizations, units and modes. On the other hand, the console version will let you play from the comfort of your sofa, a potentially very dangerous combination as you probably won’t leave that sofa all weekend.

It’s got to be said that the DLC method does feel like a bit of a rip off, there’s a lot of additional content which can amount to quite a serious sum. The base game on its own is quite basic, especially when you learn about all the great additions in each of the mods. The main one worth getting is Gathering Storm as it includes much of what’s in Rise & Fall, although you can often find the two on sale together. The console version I played (PS4) had some issues worth noting – there are issues with the UI, various highlights and selections are hard to see, issues with scrolling in certain menus, some of the functionality available on PC isn’t available and of course, no mods.

Another couple of the DLCs worth picking up as they add a good deal of new content (secret societies game mode and a civ) are the Ethiopia pack and the Babylon pack (heroes and legends game mode and a civ) – each of those will set you back about £3.99. With all the DLC and various packs you will have so much content to play that you will definitely get your money’s worth – there are potentially hundreds of hours of gameplay there.

Overall Civilization VI didn’t start out as the strongest game on its own, but through a few years of updates, DLCs, new modes and civs it has become a truly epic game that will keep you locked in for hours, thinking “just one more turn”. The console versions aren’t the greatest, but strategies on consoles have always been a bit of an odd combo and considering that – it does do an ok job. Aim to get as much of the DLC as possible (ideally on sale) and you will have yourself something to keep you busy for a very very very long time.

Tips

  • Enable the ribbon UI option so you can keep track of your opponents’ yields
  • Enable the yields UI option to get an accurate idea of the individual tile yields
  • Don’t accept demands from the AI
  • Selling diplomatic favour can help if you’ve got cashflow problems
  • Think about the positions of various districts and yields when placing cities
  • Placing a city on a luxury resource will still give you that resource
  • On harder difficulty there’s less point in getting a religion
  • Domination victory is generally easiest
  • Science matters – regardless what victory you are going for
  • Gold can solve a lot of your problems too
  • Use the “Join Ongoing War” option to help get other AIs involved if you feel you need support (and distractions for the AI) – sometimes they will willingly accept for 1 gold, other times a spare copy of a luxury is enough to convince them
  • Settling on fresh water gives you more housing, coastal cities start with less, which is why granaries and harbours with lighthouses are important
  • Read the wikis and learn as much as you can about your civilization’s bonuses, but don’t force them into your game if it’s not right
  • For tips for playing on Deity or general tips check out PotatoMcWhiskey on YouTube: https://www.youtube.com/c/PotatoMcWhiskey

Useful Links

Evil Hunter Tycoon

The Game

Evil Hunter Tycoon by Super Planet is a mobile game based around managing a city and its heroes in a typical fantasy RPG world. The concept can be a bit confusing at first, but once you get your head around it you will be hooked. Essentially you will invest in buildings and create weapons, armour and various services for your heroes. The heroes generally do their own thing and will grind monsters and collect loot and gold. As the shop owner you can then buy loot from the heroes, it can then be used to produce items and services to sell back to the heroes at extortionate rates.

There are 3 main areas in which your heroes can grind, they can also complete bounties that you set them for XP and gold. There are various tiers of hero as well, so you will want to try and collect the best of them (Legendary). There’s a good variety of alternative tasks such as dungeons and boss fights. Heroes will level up from slaying monsters and completing quests, getting them up to level 100 will also allow them to reincarnate – this is the game’s “prestige” element. The reincarnated heroes will start from level 1 as a much enhanced version of their former selves. Reincarnate enough heroes and you can increase the “difficulty” of the world, this will “prestige” the world by enhancing enemies, their loot and your heroes.

Worth it?

Evil Hunter Tycoon approaches the idle and tycoon genres (especially with regards to mobile) in a very interesting manor. There are also some great RPG elements sprinkled in there. The game doesn’t actually progress or do much when you don’t have it open. At first I wasn’t sure how I felt about this, but this actually makes it that much more addictive. Sure, you can probably leave your phone running with the game to grind up some cash, but progress won’t be as good as it would from active play. As you progress you’ll kit out your heroes with better armour and equipment, you’ll level up your various buildings and improve your little town.

The concept of buying resources and materials from your heroes as opposed to farming them yourself is a nice twist and while it can sometimes be a bit of a challenge to get an exact idea of what you’ve got and what you’ve ordered, overall it works quite nicely. Overall it’s a very addictive game, great for active play sessions. There’s no offline idle progression, but that helps make the game more compelling than most typical mobile idle gatcha games. There are a few “watch ad” or gatcha elements, but they are not at all intrusive or needed. There are various methods of acquiring new heroes, but again no need to spend real money. There is a VIP subscription service, which we’re used which offers various bonuses, cool down reduction and (perhaps most useful) is an automatic dungeon runner. Personally it’s a bit on the pricey side and I’m not very keen on these subscription based models for mobile games. The game screen can be a bit intimidating at first as it’s a lot of text and various options all around, but with some time (and by minimising the chat window) you can get a better overview of things. It would be nice to be able to sort or group heroes in some sort of way. The difficulty/prestige system ensures you will keep playing for a long time as there are a total of 8 tiers, each with an improvement in your heroes outfits, a “new” or upgraded set of enemies and more weapons and armour.

Overall I’d recommend giving it a go, it’s a good game for medium to long active play sessions. There’s no offline progress and you probably won’t miss it that much as there’s so many other things going on. The simple pixel art style is very aesthetically pleasing, it’s a nice twist on the typical mobile idle game and will keep you coming back (there are events and login rewards).

Tips

  • Hero hierachy/tiers go Normal, Rare, Superior, Heroic, Legendary – when banishing your heroes keep that in mind
  • You can upgrade weapons or armour from a previous tier
  • Make sure you’ve always got a bounty running
  • Make sure the Inn, Restaurant, Tavern and Infirmary are always stocked up
  • You can place an order for infinite items, meaning that any time a hero has that item they will sell it – for some things like linen or fruit this can be very useful, but be weary as it will eat into your finances
  • Don’t bother summoning Normal heroes unless you’re really struggling, always try and get Superior or better
  • Do dungeons regularly (they also drop hats for your heroes)
  • Don’t forget to learn skills and traits (whenever you reincarnate)
  • Leave your phone charging and running (with stocked up services) in order to grind some easy cash and loot
  • “Normal” dungeons start after the 25th floor
  • If you minimise the dungeon, don’t forget to collect the chest and dismiss your heroes, otherwise they’ll be stuck there

Useful Links

The Wanderer

The Game

The Wanderer is a mobile game made by Jamie Parish, an indie developer. The game draws inspiration from other post-apocalyptic titles (a few nods to Fallout), you will be challenged to survive and wander around the irradiated plains of what used to be a civilised world. At the beginning you are given a base camp where you can manage and store your resources, upgrade certain devices that will aid your survival and generally rest and reset between exploration missions. The core gameplay loop consists of you venturing out from your camp to various points on the map where you hope to find resources. Each hour of movement will cost you water and food, which you must replenish with the resources that you find. You will also have to maintain your health, illness and radiation levels as various foods or events can have an impact on those.

The game gives you some neat customisation options when starting out as well as a list of options that can make your playthrough even more challenging (should you choose to enable them). You will also have skill points to spend and you’ll earn more each time you level up. On your adventures you will often encounter random events where you will have a choice between several interactions – sometimes you may run into someone who requires some items, other times you may get attacked by irradiated monsters or bandits. When you arrive at points of interest you will be able to collect resources, these will reset each time you return to your home base. While there isn’t much to the core loop it can be quite addictive as you try to collect the resources you need to upgrade your tools and the ultimate goal is to repair the old van, which will massively aid you on your journeys.

Worth it?

The game has come a long way from its humble beginnings and there is really very little to fault on it. It’s great as both a casual game or something you spend hours on, trying to gather the right resources. There are some very minor gatcha elements like a log in reward, reward chests and you can watch videos to help boost XP or buy premium currency (which allows you to fast travel or respec), but for the most part these are completely unneeded and not intrusive at all.

Overall it’s a great little game and has all the key elements to keep you engaged for longer periods of time – things to build and upgrade, plenty to explore, some tricky resource management at times, quests, achievements, levels and even things like daily login rewards. It can be great for either a short play where you just go and explore a few locations or for extended sessions where venture much further from your home base or work towards building that van and upgrading your camp as much as possible. Definitely worth checking out as it is still being updated and actively improved,

Tips

  • If you are over exposed to radiation you will mutate – this will prevent you from getting radiation or illness from eating bad food, but you will lose health every hour. This can be easier to manage than constantly buying radiation masks
  • Revisit places near to your base – these reset every time you go back to your home base.
  • Focus on upgrading your backpack and base storage
    Recruiting the dog companion can be very useful as it can do really good damage at a higher level, however you will need to give it food and water
  • Don’t bother healing the dog as it will restore health provided it’s got food and water
  • Invest some points in Agility and Strength in order to increase the size of the hitbox in combat, as sometimes combat is pretty unavoidable
  • Ammo sells for quite a few caps
  • Karma will affect the sort of things that you find when scavenging – better karma, better loot

Useful Links

Big Pharma

The Game

Big Pharma by Twice Circled is a simulation game available on virtually every platform (except mobile). The game is a conveyer belt manufacturing simulator in which you combine various ingredients to create new and wonderful medicines to help people with their illnesses. Overall the concept is fairly simple, however the initial learning curve can be quite steep. There are quite a few tutorial missions and they can be quite daunting, but once you get to grips with the mechanics you’ll also realise that the game does quite a good job of telling you exactly what to do with each ingredient to achieve the desired effect. Note that I played the PS4 version, so some comments may be specific to that, the obvious benefit (as usual) of having a PC version is mods – although these aren’t available through the Steam Workshop as with other games, so may be a bit of a hassle.

The game features research trees and various exploration missions that you need to undertake in order to discover new ingredients and improve your machinery. At it’s most basic level the game is based around increasing or decreasing the concentration of various ingredients in order to achieve desired effects (these can be seen in the info panel of each ingredient). When at a certain concentration some ingredients can be combined with others or run through a specific machine in order to change or upgrade their effect completely. This is where the game gets interesting and a lot more complex. Combining various ingredients and increasing/decreasing their concentration until you achieve the perfect cure can be quite a complex process and if you don’t do it efficiently enough, you won’t be making much of a profit.

Worth it?

Generally speaking the game will set you back between £20-30. Honestly I find that a bit on the expensive side, so look out for any offers. It does offer a lot of scenarios to play through and a lot of depth and there’s a free build mode too. On PS4 the controls can be a bit of a challenge to get used to and don’t always feel very intuitive to use, it sort of goes without saying that it’s a game made for a PC.

Overall other than some control issues and the slightly elevated price, the game is quite addictive and can be really satisfying once you get that supply chain up and running properly, it has some really satisfying sound effects and will keep you coming back for more. There’s plenty of scenarios to keep you playing for a while and if you’re playing on PC you can even have a go with modding the game.

Tips

  • Keep an eye on each ingredient’s info card – it will tell you what concentration you have to get it to and what device you then need to use to get the desired effect
  • The info card will also tell you the total manufacturing cost and medicine value – don’t overextend for really good drugs early on as you won’t have the machinery to make the production line efficient enough and you’ll end up losing money
  • Hire researchers as soon as you can afford to so that you can begin researching better machinery – focus on the agglomerator and ioniser
  • If you can’t get rid of a negative side-effect, turn that medicine into a cream – it will reduce the negative score from the bad side-effect by 50%

Useful Links

Island War

The Game

Island War by Fastone Games HK is a mobile first take on the familiar mechanics popularised by games like Bad North. The game is built around collecting an army of various units, upgrading repeat versions and using that army to destroy other player’s bases. That’s essentially the core game play loop and it’s available in several different leagues and challenge modes, all designed to put your army to the test. You will also have to set up a base to defend your own island.

The game rewards you frequently in terms of giving you new units and coins. Premium currency is also fairly easy to obtain, although spending it doesn’t always guarantee a great reward. There are some gatcha elements like a battle pass for extra rewards, but the game is still ok without them.

Worth it?

If you’d like to play something similar to Bad North, but can’t afford to buy it, then Island War is a good option to check out. There’s plenty of cards to collect and upgrade. It also looks like the game is still being worked on with new updates and features ahead. The core gameplay loop does get a bit repetitive but the frequent awards, level ups and challenges keeps it quite varied. The gatcha elements are plenty, but generally you can get on quite nicely without having to use any of them. There are few ads and the challenge modes can be quite tough to crack.

Overall I’d say it’s worth a play, it will keep you busy from a few minutes to an hour a day, limited only by how many levels you unlock – if you exceed the level limit, once the new level limits are unlocked you will receive any backdated rewards. There are some lag issues with big armies on bigger islands, but other than that it’s a solid and simple take on a good game mechanic.

Tips

  • When attacking other player’s islands try and put your rafts down in such a way so as to hit the three core buildings fastest (Army Camp, Gold Mine, City Hall)
  • Use paratroopers to your advantage once you’ve lured away defending armies
  • Combine troops to upgrade as soon as you can – you can also look into specialising each raft for a specific purpose
  • Upgrade your City Hall and Army Camp asap to allow you more rafts and higher army upgrades

Useful Links

The Bonfire 2: Uncharted Shores

The Game

The Bonfire 2: Uncharted Islands by Xigma Games is a sequel to the quite compelling The Bonfire: Forsaken Lands. If you’ve played the original you will be familiar with the general concept of managing your settlers and expanding your settlement around the ever-burning bonfire. The first game showed a lot of potential and could get quite challenging, it was also presented as a 2D “side-scrolling” game. In this epic sequel the game developer has moved from a 2D world into a full 3D one for something of a paper-cut out aesthetic.

The game will challenge you to grow and expand your settlement while ensuring you manage your resources and workers in such a way so as to maintain optimal food and resource supplies. Where The Bonfire games differentiate from some other city builders is the nightly attacks. Every evening various beasts – ranging from wolves to spiders and other quite scary monsters will swarm your village and attack your settlers. You will need to ensure you’ve always got enough guards on patrol and that they are all well equipped. The sequel adds even more depth to what was already a quite deep mobile game. There are a good variety of buildings and production chains which will challenge you to expand your settlement even further than before. You also keep unlocking more buildings with practically every building you construct.

Be weary though – some of your settlers may decide to steal from you or leave you! All settlers have unique characteristics and special skills. The skills combined with suitable tools will allow you to specialise your people for the role they were born to do, be it farmer or guard. The settlers will share their thoughts with you regularly and won’t hesitate to let you know when they are unhappy – something you really want to avoid.

Worth it?

A free version of the game is available, but you are only limited to 10 nights. Personally I didn’t really like this method of getting me to buy the full version for £4.49 on mobile and £9.29 on PC. I would have preferred limiting the number or types of buildings that can be created in the free version, because 10 days are up quite quick and you are essentially forced into the full version.

Free version aside, the paid version is – generally-speaking – worth buying. There are some slight issues, like some performance issues with bigger settlements, not being able to remove trees, some minor visual bugs and it can be quite battery intensive. As a mobile game this is definitely a great choice as there are no gatcha elements and you will find yourself thinking – just one more night for quite a while until you realise you’ve spent the last 3 hours on the game. The expeditions allow you to discover new islands and continue scaling up your resource production. I am unsure if I can justify the full price for PC, although I would also expect less performance issues. The game is also still being worked on and developed further so there will hopefully be future updates with even more amazing things to do with your settlement.

Overall definitely worth checking out, you can always play the demo/free version and if you decide it’s something you like, you will have to purchase the full version to play any further.

Tips

  • You can’t remove or move trees/rocks – plan accordingly
  • Make sure you can equip your workers with carts and appropriate tools (especially builders) – this will greatly speed up their work
  • Match settlers to their jobs based on their special skills
  • Always ensure you have more guards than you think you need – sometimes waves of monsters may attack from different sides
  • Build homes to house your settlers – they are less vulnerable to attacking beasts than if they sleep by the bonfire
  • You need a trading dock to be able to send your ships on expeditions

Useful Links

Top 5+ PC Games You Can Play on Your Phone

With second lockdowns already happening and more on the horizon we’re going to need some pretty solid games to get through this. Not all of us have the convenience of a gaming PC at home or even a console – sometimes we just have to settle for our trusty smartphones. But don’t think that just because you’ve got a smartphone you can’t get a proper gaming experience as you would on a console or even PC.

This is a list of 5 games (with some honourable mentions) that have a PC or console counterpart and that will keep you playing for hours. Some are paid, some are free, some have free modes.

RollerCoaster Tycoon

RollerCoaster Tycoon is an all time classic PC game and while the original is over 20 years old, the gameplay and graphics are truly timeless. This mobile port combines the best of RCT1 and 2 into tens of scenarios that will keep you playing for hours. It will set you back £5.99, but it’s definitely worth it.

Check out my full review:

Stardew Valley

Stardew Valley is an incredible RPG and life/farm simulator game that will give you many many hours of entertainment. Again this is a paid title, but for £7.99 it’s absolutely worth it and will provide you with countless hours of gameplay. The game is also often on sale so definitely worth the purchase if you see it reduced.

Check out my full review:

Genshin Impact

Genshin Impact is a recent free to play open-world RPG game available on various platforms and even includes PC/mobile cross-saving. The game is quickly becoming a new household name in the world of gaming as it offers an immense and beautiful open world – for free. New content is constantly being added to it and there are big plans for it in the future.

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Mini Metro

A minimalist game for the more casual player – mini metro will challenge you to create the most efficient metro system in cities across the globe (perfect for a time when we can’t travel). The game is available for £0.99 for Android and a touch more for iOS, but definitely worth a play as it has regular daily challenges and the occasional new map released.

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Exiled Kingdoms

This RPG will keep you playing for hours on end. There is a free but limited version that will still offer you about 30hours of gameplay, but I recommend upgrading to the full version for only £3.99 as it will give you a lot of convenient bonuses, new classes and even more game play.

Check out my full review:

Honourable Mentions:

These are some well known games that are worth checking out, again a mix of free, freemium and paid:

  • Game Dev Tycoon – a paid tycoon game, all about running your own game dev studio. Check out my review: https://random-games.com/2020/07/18/game-dev-tycoon/
  • Mindustry – a free sandbox, factory-like tower defense game: https://mindustrygame.github.io/
  • Auto Chess – while I would regard Auto Chess as more of a genre than a specific game this is a good choice for those who enjoy PvP and some strategy – there’s Dota Underlords, Auto Chess or Teamfight Tactics. All options are free to play. Game length can sometimes take a while and being an online PvP game you can’t really pause.
  • Don’t Starve: Pocket Edition – one of the most challenging and relentless survival games is available on mobile for £3.99, however there’s some criticism in terms of bugs and game controls. It’s available for both iOS and Android.
  • Hearthstone – not sure if this one needs any introduction, Blizzard’s iconic card game. A freemium game which sadly over the years has become a bit of a pay to win and is difficult to get back into after a break.
  • Gwent – If you’ve played Witcher you will know all about Gwent – a bit of a half-way house between Hearthstone and Magic the Gathering. Available on Android/iOS: https://www.playgwent.com/en/play-mobile