GTA V Online: The Contract

The Game

Rockstar recently released another update for GTA V Online The Contract featuring Dr Dre himself. The DLC focuses around the new business (Agency) run by your character and Franklin from the GTA V story. The Agency offers up a bunch of new ways to make money and a series of VIP Contracts in which you focus on retrieving Dr Dre’s stolen phone, containing previously unreleased music. There are several types of normal contracts, varying in pay and difficulty – some will task your character with retrieving stolen valuables or vehicles, destroying caches, killing gang officers or protecting valuables. Each of these jobs can pay anywhere from around $30 000 to around $70 000.

In addition to these jobs, the update has also added payphone hits. A throwback to the original story mode and some of the older games, the player is tasked with carrying out hits against various VIP targets across the city. Each hit comes with a variety of ways in which it can be completed in order to gain the hit bonus, which massively increases the pay for the kill from $15 000 to a total of $85 000.

The Agency itself (which can be purchased from the Dynasty 8 site) comes with a couple of special rooms – an armoury allowing the purchase of specific items (like the taser) and a garage where cars can be customised with some of Imani’s special upgrades. The special vehicle upgrades include remote control over a car, various explosion methods and weapons too.

Worth it?

The DLC adds tons of new content from weapons to vehicles and clothes. The new missions offer an amazing way to make money as a solo player. All agency missions, contracts and hits can be completed solo in an invite only session, essentially making this an amazing single player DLC. The Agency will set you back a couple million dollars, but completing the Dr Dre story line will put $1M back into your account, so that alone makes it quite worth it. With a MK2 the contracts and hits are extremely easy to complete and will massively help you on your money grind. These missions may also come back as 2x or 3x weekly specials which offers up some great earning potential. The unreleased Dr Dre tracks which you then get to listen to and keep are also a really innovative approach to releasing music. My single biggest issue with the DLC is that the tour of Dre’s studio is a mission that requires two players and it seems near impossible to find a second if you don’t have any friends that play GTA V.

Tips

  • You can run over trolls for the payphone hit missions using a MK2
  • The Stone Hatchet (reward from Maude’s bounty hits) is very useful for a lot of the contracts and recovery missions as it will allow you to chain together kills and run through an area unharmed
  • There are some hits that require multiple players working for you
  • All DLC contracts and hits can be played in a Invite only (single player lobby)
  • Completing more contracts will increase the passive income of the agency (stored in the safe in your office) up to a max of $50 000 for every in game day
  • Purchasing the armory allows you to purchase the Stun Gun and the EMP Launcher
  • You can listen to Dr Dre’s tracks (after completing the quests and receiving the USB) from the Media Player radio station – you can select what it plays through the Inventory option in your context menu

Useful Links

STEEP

The Game

STEEP by Ubisoft is an open world extreme sports simulator that will keep you coming back for more. Locked up and unable to practice your favourite winter sports or if you ever played SSX back in the day? Check out STEEP – the game throws you into a vast open world of mountains, cliffs and beautiful scenery. There are 5 base sports to choose from: skiing, snowboarding, paragliding, wingsuit or the rocket wingsuit. You can also purchase some additional sports like sledging, speed skiing (skiing with a parachute) or base jumping.

The core gameplay is focused around completing various challenges around the map. There are challenges for each of the base sports and various difficulties and types of challenge. Some will challenge you for freestyle points and tricks, others for extreme situations (like wing-suiting near the ground) or even the bone breaker challenges, which may leave you needing a new controller. With some of the harder challenges you will find yourself retrying for ages until you get that perfect line. That aspect of the game is quite addictive as it’s a great sense of satisfaction you get after attempting something 50 times and then you manage to pull it off in style. It can also be extremely zen to just plough throw the fresh powder and take in the scenery. There is also a snap photo option for some artistic shots and for any run or line you’ve done you’ll be able to watch the replay back in full to find that perfect moment where you pulled off a crazy trick.

The game also offers up a multiplayer playlist challenges and there’s also several ways to interact with other players while out in the mountain, like pairing up and just free riding together or publishing a sick line you’ve just pulled off as a challenge for all your friends. The main game offers you up the Alps and Alaska as the main two mountains – the Alps being the main game location with the majority of challenges. The game also has access to another mountain range in Japan, however you will need to purchase this using either in game currency or buying one of the DLCs. There are quite a few cosmetic items and DLCs available as “micro” transactions, there is also an in game store where you can purchase various equipment to customise your character with. You have a choice of a handful of pre-existing characters and you can customise their looks for each of the sports.

Worth it?

While the game does offer an amazing gameplay experience, some truly breath-taking landscapes and loads of fun challenges it’s a bit of a shame that Ubisoft have in a way retired the game. Apart from the occasional weekly challenge, there really isn’t much else going on – a lot of the focus has moved onto Riders Republic (set to be released late 2021), which is going to be the spiritual successor to STEEP. The DLCs are overpriced and offer a handful of extra challenges, which may keep you busy for a day or two. I will note however that being able to purchase the Japan map and the extra sports with in-game currency is quite a cool idea; it would have been interesting to have an option to buy the DLC in the same way.

Overall, it’s an amazing game and definitely worth a play even though it’s past its heyday. Try and get it while on sale and if you intend on buying the DLC do so first and save your in-game currency for cosmetics instead of tickets. Personally I don’t think the DLCs bring all that much to the table, but when you run out of challenges you may find yourself contemplating them. It’s a game that will keep you coming back for a long time and may even frustrate you to new heights (especially trying some of the crazy wingsuit challenges).

Tips

  • Learn when to stop spinning when in flight in order to land properly – generally speaking let go a few second before landing to give yourself time to correct
  • Hold the right stick in a direction before jumping and making a grab to do different grabs (nosegrab/tailgrab/etc)
  • When you reach level 25 you get infinite helicopter tickets (don’t bother buying any before), you can then use these to teleport anywhere you like
  • You can play X-games challenges in multiplayer
  • You can purchase additional sports and tickets for Japan using in game currency

Useful Links

NEO:BALL

The Game

NEO:BALL by Fil Games Ltd is a fun and fast paced online PvP game. NEO:BALL is currently only available on Android, but will give you a bit of a Rocket League vibe – it’s quite something. The game is simple – use your “car” to hit the puck into your opponent’s goal. There are various arena’s which represent different game modes – first to a certain score, time based and arena shape being the key differences between the various ones.

There are also tournaments and daily missions. Each match is different based on the arena being played in and players can customise their cars, their attributes and their selection of buffs and debuffs – which can all be earned from card packs.

The gatcha element is opening the above-mentioned card packs that you win from your games – each rarity level card pack will take a variable amount of time to unlock and you can only ever hold 4 – personally I found this a bit annoying as when you play a game and win a rare or special pack, if you have no space for it you will essentially lose that pack. You also can’t delete a pack so you may be stuck waiting for a while for rare pack to open – sometime forcing you into using your gems (premium currency).

Worth it?

The game is free to play and it’s quite an interesting idea. The PvP works well, but can be seriously infuriating (in a good way) when you are so close to winning or you accidentally turn and smack the puck into your own goal. Honestly I am not sure if I am not that good at the game or if it’s just not as easy as it looks but scoring an goal does happen more often than you think and it can actually be quite a challenge to pull off a good shout, especially taking the puck’s curl into account.

The gatcha element is a bit of an issue in that you can’t hold more than 4 card packs or delete ones you don’t want to open. Other than that there’s “login every day” type rewards and certain rewards for watching ads. The ads are very non-intrusive overall and are only really required if you’d like an extra bit of cash or to allow you tournament entry.

Tips

  • You can only ever hold 4 card packs – try to open common ones first as they’re faster to open
  • Different skins and different trails give different stats – see which work best for you
  • Go through the goal to come out on the other side of the map (your own goal)
  • You can choose which buffs/debuffs you’ll have access to in the customisation menu

Useful Links