The Outer Worlds

The Game

The Outer Worlds developed by Obsidian and published by Private Division is a game that may look quite familiar to the more observant amongst you. You would be right to point out the many similarities to Fallout but it’s also worth mentioning that this is the team behind Fallout: New Vegas (but not the newer ones). In a nutshell, The Outer Worlds is what the newer Fallout games should have been.

While it may have a similar retro-futuristic atmosphere to Fallout this game is actually based in the 24th century when humanity has left Earth on its mission to colonise the stars. Similarly to Borderlands you’ll find that corporations and companies are in charge of life on these planets and in a typical hyper-capitalist fashion they are focused on exploiting people until they die – all in the name of maximising their profits. Quite early on you will learn that The Board is in charge of the colony of Halcyon where you now find yourself after being woken up from a hibernation pod, where you’ve spent the last 70 years. However, the colony is in a dire state and it’s up to you to sort it (or not).

The game is heavily decision based, has brilliant dialogue options and gives you an unimaginable amount of freedom. You don’t like this quest giver because they looked at your strange – that’s fine, you can kill them and keep playing. Of course all such decisions will influence the world around you and you’ll quickly learn that every action has consequences and not everything is black and white. There are virtually infinite ways to play through the game, in fact after I finished my first play through I couldn’t just put the game down and instead started a new playthrough immediately, now trying to do the opposite of what I did on the first play through – easier said than done. Virtually every quest will give you at least one decision to make at some point, this will affect the outcome, your relationship with factions and in some cases even the ultimate fate of the colony.

The combat is essentially the established and familiar mechanics seen in the Fallout series. You can choose from a variety of weapon types, be it melee or range, different damage types and weapon mods. This will allow you to customise your weapons so that you can have the perfect gun (or hammer) for any occasion. During combat you can use the TTD (Tactical Time Dilation), which slows down time and allows you to hit enemies in their most vulnerable places.

Worth it?

While the game doesn’t necessarily do that much “new” stuff it cements its place in gaming history with some of the great titles of this genre like Skyrim or Fallout: New Vegas. The Outer Worlds takes an established and successful formula and turns it into an epic masterpiece. The visuals are stunning, the dialogue is extremely well written, the story is compelling, the characters and their backstories and off the cuff comments are brilliant. There are many side quests and regions to explore, each with its own unique challenges. An average play-through of the game will take about 20-25 hours (my first playthrough was 27hrs and I did a lot of side-quests), depending on how many side-quests and dialogue options you engage in, but as mentioned above that’s only going to be one version of the story. You can easily replay the game taking a different approach and be introduced to other stories and characters. The replay value and potential of this game is actually brilliant – while some key story points may remain, getting to them and their outcomes can differ immensely.

If I had to fault it (which is really difficult) I would say occasionally it sounds a bit empty – maybe some sort of radio or a bit more on the music front and there’s the occasional visual bug, but that’s being picky. At full price the game will set you back £49.99 – honestly I do think that’s a bit on the expensive side as its now a couple years old as well, but you can frequently find it on sale for a much more affordable £19.99 – check out the links below for some good deals on CD keys. If on sale, I highly recommend you give it a go (especially if you’re a Fallout fan, who’s been left wanting after recent games). Overall it’s a brilliant game, great visuals, aesthetics, dialogue, story and gameplay. An absolute must play.

Tips

  • If you are doing ok and not being particularly challenged, don’t spend your skill points as you may reach a point where you need a few extra points in a dialogue option or lockpicking and those spare skill points will come in handy.
  • You can actually make your character dumb at the start of the game, which will unlock some [Dumb] dialogue options (and even a dumb ending) – definitely doing a playthrough like that.
  • Persuade/Intimidate/Lie are useful skills to avoid doing leg-work. Being able to talk yourself out of a situation can save you time.
  • There’s always multiple ways to handle a situation. Sometimes you may see a door that’s locked and think it’s the only way through, but if you look around you’ll often find alternative options – maybe a key somewhere, some dialogue or a PC you can hack that will get you through.
  • Generally speaking there’s two main paths to take – you either help The Board or you help Phineas the scientist who saved you. Each option has a variety of main quests you’ll need to complete to progress with many important and impactful decisions along the way.
  • Adding things into your medicine slots means that you will ingest that when you restore your health.

Useful Links

Spider-Man (2018)

The Game

Spider-Man by Insomniac Games is a PS4 exclusive released in 2018. WARNING there may be some spoilers ahead. The game let’s you play as your favourite friendly neighbourhood Spider-Man in a fresh take on the story. The game throws you straight into the action as your first task is to take on Wilson Fisk aka the Kingpin, but fret not, putting him in prison is only the start of your adventure…

The story sees you take on various criminal organisations and both familiar and less familiar super-villains. However a large part of the game is based in the world outside of the story. Whereas normal games may have a few open world objectives, this game is actually packed with bases, challenges, collectibles and mini-side-quests. There are also a few side quests, but personally I think a few more could have been added, although with all the other open world objectives I understand why there aren’t that many. Completing quests will unlock Spidey costumes, each with their own unique abilities that you can mix and match across suits. The suits are a great element to the game and really keep you collecting the various tokens you need in order to unlock them. Each suit power is quite unique and it doesn’t feel like there’s necessarily a hierarchy but rather different powers for different play styles.

As the story progresses you will but heads with super-villains like Electro, Rhino and even Doc Ock (to name a few), while also learning about Norman Osborn and Otto Octavious’ past. At this point it’s probably worth mentioning Miles Morales – if you have watched Spider-Man: Into the Spider-Verse, you will already know who this is although his story hasn’t quite begun yet in this story line. Some missions will let you play as Miles or MJ where you need to rely on your stealth to get past enemies (as you can’t match Spidey’s powers). These missions provide a nice break from fighting as Spider-Man and slow down the pace a little so that you can appreciate the tension of a given situation. There are also a couple mini games that recur in both main missions and side quests, these are generally pretty easy to solve, some of the more complex ones can be pretty fun to solve.

The combat is a fairly familiar combo-based type with access to nifty gadgets, badass finishers and aerial combat. Unlike other games with such combat (like Batman or Shadow of Mordor), you’re reliant on your Spidey sense to dodge incoming attacks as opposed to parrying or countering specific enemies. This takes some getting used to as combat is all about mobility, frequent dodging and the use of your gadgets. As you progress you will be able to upgrade your gadgets and unlock new and improve skills from the skill tree.

Worth it?

The Game of the Year edition was on sale for £26.99 when I purchased it recently, but generally speaking you shouldn’t be paying more than £30 for the game, DLC included. The DLC offers a lot of extra gameplay and open world objectives as well. The campaign takes about 20 hours to complete, depending on how much of the city you explore and complete. Swinging around the city is quite an experience and they have really managed to create an immensely packed world with constant activity and distractions for you to get stuck into as you swing around the city. You can never just go from A to B – there’s always something going on somewhere on route that needs your attention.

Overall I would definitely recommend the game to someone looking to keep busy over a long weekend or few days. The open world stuff eventually becomes a bit repetitive and you want to finish the story. Unlocking new suits is awesome, although I found myself sticking to one super power that I generally liked and one power-up configuration too. It didn’t feel like there was much benefit to unlocking other suits other than aesthetic purposes or collecting them. The story is good and fun, albeit fairly predictable for the most part. Generally speaking, a solid game.

Tips

  • Webbing enemies to walls is a way to instantly immobilise them, punching or throwing webbed enemies at walls will stick them to the wall permanently
  • Get the extended perch takedown skill – it increases the range of the perch takedown dramatically, so you don’t have to be directly above or near the enemy – this comes in handy for stealthier missions
  • The perfect dodge to takedown skill can also be very useful as it can allow you to play a bit more defensively if you are getting overwhelmed by dodging at the perfect time and using that to get your takedowns
  • If you feel that you are getting overwhelmed use your gadgets to get out of a bind
  • Experiment with different suit powers to find what works for you

Useful Links

Infinitinode 2

The Game

Infinitinode 2 by Prineside takes tower defence games to a whole new level. The game is a follow up on the quite successful Infinitinode, taking a lot of what made that game great and improving on it. Amongst some of its most notable features are the mind-boggling research tree, the custom map creator and editor, regular updates, daily quests and seasonal leader-boards.

In total the game has 15 unique towers, each with it’s own set of in-game upgrades which allow you to specialise that specific instance of the tower. From Tesla coils to flamethrowers, cannons to lasers – this game has them all. The game also features 9 regular enemies and several bosses – each enemy has specific tower’s it’s weak against, so it’s up to you to place the right towers in the right places.

If all the defending wasn’t enough the game also has mineable resources on each map. You can build special excavation units on these positions in order to harvest said resources. You will need these to upgrade your towers.

The game offers a series of pre-made maps as a campaign – especially challenging towards the end. If you complete the campaign you will unlock endless mode, which serves as the “endgame” – offering better prizes, infinite waves, harder enemies and even more research.

Worth it?

The game has an option to watch videos to increase a level’s winnings by 25%, it also has a chest decryption element that will give you prizes over time, once your chest has been decrypted. Other than these two “gatcha” elements, the game does a very good job of keeping you in without bombarding you with ads or crappy micro transactions. It offers you daily missions with rewards, I even missed a day and it saved my progress allowing me to resume from the last day I completed. There are some purchase options around double gains, personally I haven’t purchased any of these but if you’d like to support the developer this is probably a good way to do so (and reduce your grind time).

Overall this is an amazing tower defence game with excellent RPG elements – the skill/research tree is a really addictive element, wanting to constantly upgrade and improve your towers, buying global perks or improving your resource mining capabilities. The custom map editor, daily challenges and endless mode give the game insane replay value and will keep you coming back for more and more. I highly recommend this to anyone who loves a good tower defence game.

Tips

  • Set up a custom farming map on which you can grind papers and resources
  • Make sure you progress the story branch of the research tree in order to unlock levels
  • Get the BOUNTY modifier tile as soon as you can, this will help you massively when grinding coins in game
  • Use the wiki and reddit for more advanced tips

Useful Links