Cifi: Cells Idle Factory Incremental

The Game

Cifi: Cells Idle Factory Incremental is an early access games developed by Octocube games. The game is currently only available on Android. The title of the game is fairly self explanatory – we have a sci-fi themed idle game based around generating “cells” and more generators that generate more cells. You start off with MK1 generators which generate cells, you then proceed to buy MK2 generators which generate MK1 generators, which as we already know make cells – this cycle underpins the entire game.

The games has several other currencies that you progressively build up in a variety of ways, it also has a good deal of upgrades you can make to various things in order to increase your cell production. The aspect of the game that really sold it to me was the loop mod research tree. “Loop Mods” are the game’s prestige element, so when you’ve reached a point where you think you are better off resetting you perform a loop and invest your accrued mod points into powerful upgrades. As with all idle games, it’s essentially just a lot of upgrades that make numbers go up – but it’s also so much more and when a completionist gamer such as myself sees a tree like that – I am hooked.

As you progress and acquire more cells you can invest them into a variety of ships, each ship is responsible for a different menu and shop. Each shop has new upgrades or currencies to be collected to help improve your earnings. If all of that wasn’t enough the game also has a couple of arcade mini-games, namely Cubeboy Snek and Bling Blong which may bare resemblance to games you already know.

Worth it?

The ad-free version will set you back around £4.99, this will allow you use the 2x cells booster permanently and collect token and diamond gem chests without watching videos. There are also several other packs and options, but this one is definitely the best value and a great way to support the devs. The tokens are especially worth it as it makes the token shop a lot more accessible without having to watch videos.

The game is also still in development with constant new additions, new ships and new ways to grind even cells. The game goes incredibly deep and has gigantic potential to keep you busy for ages. Each play session may not be necessarily be very long, but the long term unlocks and features will keep you coming back for ages. It would be nice to see a little bit more connection between the arcade game and the main game, for example getting some tokens from it. It would also be nice to have a confirmation pop up before purchasing Zagreus as it can be quite easy to click on purchasing it, rather than saving it for later in the run.

Overall the game has an amazing amount of depth, the loop tech tree on its own will keep you hooked until you get all the upgrades, partner that with the increasingly expensive spaceships, each unlocking a new currency or way to grind makes this an absolute must play for any idle game fanatics out there.

Tips

  • Find the balance between short and long runs – in the beginning, before unlocking shard mining you may find yourself doing more short runs in order to accumulate more mod upgrades.
  • Each time you loop make sure you invest in mod point production – either through shortening ticks, increasing the MP production or reducing the tick requirement exponent.
  • Try to avoid getting the Zagreus on longer runs as other upgrades or things you may purchase may increase MP – the loop/MP accumulation process only begins when you purchase it. (Sometimes this is easier said than done as it’s quite easy to miss-click and purchase it)
  • Evolving your ships gives them a permanent boost that persists through loops.
  • In the early game use your level up points to increase the MP you get per loop.
  • You can also get MP upgrades in the diamond and coin shop – prioritise these.

Useful Links

Hundred Days – Winemaking Simulator

The Game

Hundred Days – Winemaking Simulator is a beautifully simple and cosy simulation game about making wine (as is quite obvious from the title). Developed by Broken Arms Games, the story follows a woman who leaves the busy city life in order to make a mark on the world of winemaking – something she doesn’t know much about, but through the assistance of the experienced winemakers of the vineyard, quickly becomes second nature.

The game’s simple yet beautiful aesthetic compliments the simple mechanics – each action or operation on your vineyard is represented as a “tetris” style block which you must place in a grid before ending the the turn and advancing time.

Worth it?

The game will set you back around £25, but you can find it on sale or CD keys for around half of that. The game is also available for free with the PS Plus Premium tier. The campaign and story only last 100 turns/days, which does feel like quite a short time, but you have the option of playing endless after that. This is where you can really explore all the game has to offer in terms of research, upgrading your various buildings and production line, purchasing new plots of land to work and the various wines you can make.

Overall it’s definitely a nice cosy game that will keep you busy for a few hours at a time. Longer term it is a bit repetitive and once you’ve unlocked the majority of the research tree it loses it’s replay value a bit. This makes it a little hard to justify the full cost of the game, but the aesthetics, music and overall vibe of the game make it a great game to unwind, relax and enjoy a nice glass of wine with – even if only for a few evenings.

Tips

  • Upgrading your shop and warehouse to allow you to sell to more customers and do special orders
  • Unlock more of the grid before purchasing additional plots of land to work
  • You can stagger when your wines will be ripe by pruning them differently
  • Trial and error – a lot of the game is about trial and error to find the perfect process for each type of win – some require aging, others don’t
  • You don’t always need to hit the ideal levels for each wine to get a good score
  • Make sure you finish seasonal work within the season to avoid impacting the quality of your wines and any upcoming work

Useful Links

Megaquarium

The Game

Megaquarium is an aquarium management and simulation game from Twice Circled. The game lets you take control of an aquarium and you must manage various aspects to grow it into a thriving attraction. This includes designing the layout of the aquarium, selecting and caring for a variety of aquatic animals, hiring and managing staff, and keeping the visitors happy.

The game features various aquatic species, each with its own specific needs in terms of water quality, food, and tank conditions. Ensure that the needs of the fish are met, which involves managing water quality, temperature, and other factors. There are also constraints of the available space and budget, making strategic decisions regarding expansion and investment.

As you progress through the game, you earn money from ticket sales and can use this to purchase new tanks, fish, and decorations. There are new technologies and equipment to be unlocked that allow for more complex and efficient aquarium setups. The game includes a campaign mode with 10 increasingly challenging scenarios as well as a sandbox mode where you can build the aquarium with fewer constraints.

Worth it?

On Steam the game will set you back around £10 on sale (although it can be quite expensive if not), while on PS4 you can get it for as little as £4.49. The game is quite addictive and allows for a good deal of customisation of your aquarium setups. One thing it lacks (at least on the PS4 version) is a consistent autosave feature, which given there are some occasional crashes (on PS4) makes it very frustrating when you suddenly lose a huge amount of progress.

The simple low poly art style and vibrant colours do make it quite fun to look at and you can zoom in to view your aquarium as if you were one of the guests. Overall the game has the ability to keep you playing for hours despite it’s surface level simplicity. The decoration and customisation options will let you make the aquarium of your dreams (that you probably never had). If something can be done for PS4 crashes and autosaving at a regular interval it would be a must play.

Tips

  • Use zoning to efficiently distribute staff.
  • Staff’s traits will make them better at certain jobs – for example memory is good for cleaning and repair works, while empathy and precision is good for feeding and the gift shop.
  • Upgraded pumps can power multiple tanks, allowing you to have a big control room that supplies 2 or 3 tanks.
  • Place seating and bins throughout the aquarium.
  • Check the guest thoughts to monitor your prestige – if somethings is wrong in one of the tanks you will lose prestige whenever guests see it.
  • When choosing podium talks go for prestige ones as that’s the hardest to earn.
  • Keep fish and tank decorations varied to avoid guests getting bored.

Useful Links

Death Stranding

The Game

Death Stranding, designed by Hideo Kojima and published by Kojima Productions in 2019 was one of those games you constantly kept hearing about. Namely because of how bizarre and weird it was. The game really lived up to its reputation for weirdness – set in a post apocalyptic USA after an event known as the Death Stranding has occurred. The game doesn’t explain much in the beginning, but a few things are immediately clear – rain (known as timefall) makes time go faster on whatever it touches and there are dangerous invisible creatures known as BTs. You also quickly learn that any corpses must be burned otherwise they will attract BTs and cause a massive explosion known as a voidout.

The first parts of the game leave you with so many questions and a desire to understand and learn more about this bizarre future. The country is non existent and your mission is to journey from the east to the west coast of the USA in attempt to reconnect the bunker-like cities into what is known as the United Cities of America (UCA). In this future world there are ways to print almost anything on the so-called chiral network, however some items need to be delivered between cities by porters, this is where you come in. Playing as Sam Porter Bridges (Norman Reedus) you embark on this epic journey piling your backpack up with hundreds of kilos worth of cargo and travelling the desolate landscape and connecting cities.

The game challenges you to navigate all sorts of difficult landscapes while balancing the cargo you carry and dodging hostile factions and BTs. You can build and connect to other online players’ structures that will help navigate the world.

Worth it?

This really is a blockbuster game by all definitions of the word – the star studded cast features names like Norman Reedus, Mads Mikkelsen, Lea Seydoux, Guillermo del Torro. All these and the brilliant vision of Hideo Kojima to create a really unique gaming experience. The game and story present an interesting commentary on society and human connection and elements of satire – especially considering how the whole game revolves purely around America without hardly any mention of the rest of the world, which is also presumably experiencing the Death Stranding. Ironically the game world itself is based on Iceland’s natural beauty (and it does a great job of recreating it). The game is a lot more than simply a Amazon/Deliveroo simulator.

The game will easily keep you busy for over 35 hours and even more if you try to 100% it (it took me 99 hours). The game really leans into the common gaming trope of delivering and transporting items by making you a very real delivery-man with a bag piled high with hundreds of kilos worth of cargo. The gradual addition of weapons and buildable structures introduces other familiar gaming tropes like stealth and combat which are also executed quite well. Having both humans and BTs as enemies provides a good variety of gameplay – stealth tactics or outright guns blazing against human enemies and stealthy navigation around the invisible enemies that are BTs. Interestingly the game can really be played as a fully stealth game (with a lot of walking and sneaking) or as a more combat heavy game in which you take down powerful BTs every time they pull you off your vehicle.

Overall this really is a unique game in many aspects – from the outlandish and bizarre story to the game mechanics of balancing boxes and avoiding damage from timefall. There are some minor issues like the readability of the GUI at times the blue hue and tones can make certain elements hard to see and at times menu navigation itself can seem a bit cumbersome. But aside from these very minor issues the game is absolutely worth playing, it’s also a fairly easy platinum trophy on PlayStation (and free with the mid tier Plus). The beautiful landscape and varied gameplay will keep you busy for hours.

Tips

  • Always read your mails – especially when you are trying to get some of the preppers to join the UCA – if they are stuck on 1/2 stars make sure to sleep and read your mail.
  • Bigger loads of cargo will give you more likes and help you level both people and yourself up faster
  • You can unlock backpack customisation by building up your relation ship with Southerland (South Knot City)
  • You can unlock the backpack cover which will cover and protect some of your cargo from rain or snow – this can be achieved by raising the Collector Prepper to 2 stars
  • You can unlock Grenade Pouches by completing order N37 and reaching 3 stars with the Cosplayer
  • Exo-skeletons are very useful for navigating the world – especially the all-terrain skeleton, you can obtain rank 3 of that by working with the Roboticist.
  • There are 56 total memory chips (3 aren’t displayed in the data collection part).
  • Avoid killing MULEs or terrorists. If you kill them you need to dispose of their bodies in a nearby incinerator or else they might cause a voideout which can basically kill you (makes you restart from a save point).
  • Armor plates drain battery.
  • Late game look to establish good zipline routes as they are a quick and reliable way to get around the map, especially the mountainous areas.
  • Completing the pizza delivery missions unlocks very powerful weapons, if you play aggressively then make sure you do these.

Useful Links

The Crew 2

The Game

The Crew 2 is an open world racing game developed by Ivory Tower and published by Ubisoft. The game features 16 different types of races ranging from airplanes to dirt bikes to hovercraft and power boats. It takes place in a scaled down version of the United States and allows you to race in big cities or through the countryside and some of America’s most famous landmarks. There are hundreds of races to chose from, each with 3 difficulty settings as well. Completing races will award you with followers (essentially XP for levelling up) and new parts for your vehicle, allowing any vehicle to be upgraded and compete with other higher tier vehicles. You don’t need to be familiar with the first game in order to get stuck into this one. There is some loose story, which is basically irrelevant, although admittedly it has some pretty epic cinematic moments at times.

There are 4 main types of races – Street, Off-road, Freestyle and Pro Racing. Each of those has 4 sub-categories depending on the type of vehicle:

  • Street – street, drifting, drag, hypercars
  • Off-road – rally raid, motocross, rallycross, hovercraft
  • Freestyle – aerobatics, demolition derby, jet sprint, monster truck
  • Pro Racing – powerboat, air races, touring car, alpha grand prix

There are also Live Xtreme events – probably one of the games more unique and exciting features, in which you race in several disciplines with an almost seamless transition between vehicles. Once you have completed 50% of each race family’s races you can take on the boss for a chance to earn an ultimate vehicle. There are also hundreds of skill challenges and various other types of races available, including weekly events in which you compete for the highest score on a series of events against other players from around the world.

Worth it?

Overall the game is every completionist’s dream. With hundreds of races, challenges and vehicles to collect – it will keep you busy for a very long time. One criticism was that certain types of race had a lot less events compared to others – street races seem to vastly outnumber all other types of race and it would be nice to see a few more events for some of the more niche vehicles like monster trucks, motorbikes or hovercraft. While the open world is truly gigantic and there are quite a few events and challenges around it, it can feel a little too big and a bit empty at times. The always online mode of the game also means you can’t pause and walk away from a race because you will get kickedd from the server.

The weekly events give players a reason to keep returning to the game, giving it decent longevity (aside from a completionist approach to the game). There are also seasonal events with a new one being announced just a few days ago – adding new races and challenges to take on. The follower and rank system is a nice touch, allowing you to upgrade earnings or vehicle performance as you increase your rank. The full price game is not worth it by any means (over £40), however you can often find it on sale for as little as £6.99 for the base game, if you are on PS Plus Extra it is available for free. The game will keep you busy for a considerable time, especially if you’re a fan of racing games or a completionst.

Tips

  • Hold L1 & R1 (or equivalent) to reset your vehicle onto the road.
  • You receive car parts after each race so don’t rush to teleport away until you’ve received them.
  • You can spend skill points every time you increase your rank – invest in skills that gain you more bucks as much as possible.
  • Don’t spend money on vehicles in the early game and once you have amassed some wealth make sure you buy the vehicles you need for new race types first – aiming to have one of each vehicle as soon as possible.
  • The New York hypercar race pays the best, however also takes really long, the other money grinding option is the Uber Dam powerboat race, which is very quick to complete.
  • Remember to pull back on your joystick (tilt back) when using a boat to go at higher speeds, let go of this for more control and better steering.
  • Use nitro to recover from mistakes or in stretches when you can use a lot of it in one go.
  • You can get an overview of all completed and uncompleted races from the activity menu, which is easier to navigate than the map.
  • You can customise your racer’s outfit at Home.
  • When loot gets sent to your HQ mailbox you need to go to one of the 4 race types HQs (where you buy vehicles) and look for the mailbox section where your unclaimed loot is stored.
  • Once you’ve acquired good car parts you can start to scrap green and blue parts to generate spare parts, which can be used to tune top tier (yellow) car parts.

Useful Links

Planet Coaster – Console Edition

The Game

Planet Coaster developed by Frontier Developments was released in 2016 and saw a lot of success since then as a spiritual successor to RollerCoaster Tycoon. The game did so well it was followed up with Planet Zoo in 2019. As should be obvious from the title, the game is all about managing a theme park and building some truly amazing rollercoasters. The game’s campaign mode has 12 scenarios with 3 objectives in each. Generally this takes around 10-15 hours to complete, after which you can look at challenge mode maps where you have to manage your own park by starting out with a limited amount of cash and building up from there. Alternatively if you just want to mess around or build without the limitations of cash you can always try the sandbox mode.

The game offers a huge variety of of coasters and theming options. From classic wooden and children coasters all the way to high speed steel winged coasters with inversions and loops. The themes also include classics like pirate, adventure, spooky, sci-fi and festive. The theme editor allow for the creation of highly detailed and unique scenery, there is also a Frontier workshop showcasing some of the finest creations by other players that you can add to your own collection and use in your own parks. The workshop also features various parks and rollercoaster designs uploaded by others, however you may find that quite a few of these aren’t compatible with console due to the more limited performance.

Worth it?

Considering the game came out in 2016 it has held up very well and as the console version was a little more recent it will still set you back around £17-20 if you get it on sale. As for the PC version you can find CD Keys for around £5-10 which is definitely worth doing. The game is an amazing playground in which to let your creative juices flow. The editor allows for some truly awe-inspiring builds and the only limit is one’s patience and imagination. Naturally the PC version will always be superior due to access to the steam workshop – this is issue is slightly alleviated for consoles by the presence of the Frontier workshop, although even then certain maps or builds won’t work on your console. Controls have been fairly well adapted for console, although when creating more detailed props/scenes it can be a bit tricky at times. The new approach to theming and the way props and decorations are created really do make this game stand out and cement is place in a long line of theme park simulation games.

Tips

  • Some props are grid based others can be freely placed – you can tell these apart by the grid in the background of the image.
  • If a ride’s queue scenery is at 100% you can charge the maximum for tickets (this will still depend on the ride’s prestige).
  • Sending staff on training courses will boost their happiness, but will also mean you need to probably raise their salary.
  • You can smooth a ride out by selecting a part and then selecting adjacent ones by holding X (PS) – you can then select the smooth option from the quick action menu.
  • Free camera allows you to zoom in and look at things even closer.
  • Make sure your staff rooms are within a reasonable distance for staff.
  • Use work rosters to manage where and how your staff work – especially useful for janitors.
  • After around 10 year of operating a ride will become a “Classic” meaning it will be at its highest prestige level – allowing you to charge the most you can for it.
  • A good rollercoaster with high values and good prestige can charge around $20-25. Whereas flat rides will vary from around $7-15 depending on the ride.

Useful Links

Townscaper

The Game

Townscaper is a city building game like no other, made by developer Oskar StÃ¥lberg (creator of Bad North as well). The game allows you to build a procedurally generated city. The game is set on a warped grid allowing for some interesting curves and narrow streets as you build your city. The building process itself is also remarkably simple – just tap to add a block, short hold to remove one and long hold to change its colours. The rest is all up to you. There is no objective, pressure or complexity to the game just an open sandbox for you to create your colourful (or monochrome) island city. As you add different pieces existing ones will change leaving behind houses, terraces, gardens and all sorts of little details to discover. You can choose from 15 beautiful pastel colours spanning the colours of the rainbow and make some truly fantastic creations.

Worth it?

Generally speaking, the game will set you back around £4.99 which can seem a little bit steep for what’s essentially a city painting app. However, when you observe the detail and appreciate the effort that has gone into the game you appreciate it more and more. It is a great mobile game and perfect time killer. You can spend hours perfecting and tinkering with your city and 5 mins can quickly turn into 20-30. The decision not complicate the game with actual “gameplay” like resources and management does leave you with a slight sense of longing, but equally helps it preserve its truly zen vibe which will leave you feeling relaxed. It would be interesting to see this with different architectural styles, colour pallets, vibes and building variations – for example a spooky abandoned building or medieval castle. The concept feels like it has infinite potential. If you can get it on sale you can save around 15-20% on it, but either way it’s money worth spent for the zen garden that Townscaper is.

Tips

  • Tap to add block, short hold to delete a block, long hold to change colour to the currently selected one.
  • You can turn on the grid to see what certain positions may look like – look out for the ones that form the centre of certain warps.
  • If you don’t interact with the screen for a bit the UI will hide (if you have the toggle on).
  • Check night mode and mess around with the position of the sun.
  • You can make a lighthouse by building a standalone tower of 3 or more blocks.
  • You can make grassy areas by surrounding an area with houses and having the middle free, do so with different colour houses and you will get some nice walls and fences within the green area.

Useful Links

Equip Master

The Game

Equip Master is an early access android game by JYSGames that simply let’s you manage and utilise vast quantities of equipment in idle combat. The premise of the game is to acquire gear through various gatcha means and by completing levels where you fight mobs. As you gather more equipment you can merge it into more and more powerful versions. There are 5 keys stats that the equipment affects – health, defence, ATK damage, fire and ice damage. There are also various resistances, lifesteal, crit chances and speed that can also be affected by your equipment. Some items will also have special abilities that allow you to summon minions or poison an enemy, for example. As you progress you unlock more ways to spend your time in the game like PvP and more ways to collect new equipment. Combat itself happens fully automatically and usually just consists of random weapons and spells being used on enemies. Some items will have special abilities which can make these fights even more chaotic sometimes.

Worth it?

Overall the game isn’t too dissimilar to other mobile gatcha games with various merge type mechanic, however there is something oddly addictive about having incredibly powerful armour (even if it means you’ve essentially equipped 4 sets of boots and 3 chest pieces). There is some sort of storyline that doesn’t really matter as it’s in the levels where you truly get to test out your equipment. Each area you fight in will have various special areas to complete that will add to your idle production capabilities. Some levels will have powerful bosses at the end (some boss descriptions/tips could be more useful). It would be nice to see the game get a bit more visual polish – for example different skins/looks for enemies. There are moments when you do just need to wait a bit to get the exp to level up and beat a level, which prevents you from power-levelling through the game and rather coming back every so often. Grinding resources which let you upgrade your equipment is very slow and the yields from the idle methods can be quite low, even when upgraded. There are plenty of ways to earn gems (premium currency) in game which is always a nice touch as it means you don’t have actually spend crazy amounts of money to properly enjoy the game. If you’re looking for an idle game that will keep you coming back for 5-10minute sessions every few hours then this should scratch that itch.

Tips

  • If you get close to beating an enemy or boss it’s always worth retrying a couple times as the RNG may be on your side the next time
  • Prioritise spending your diamonds on unlocking more bag space
  • When merging items try and merge into the highest level item as upgrading items can get very expensive
  • Upgrade the Equipt Collected quality and Flea Market “Gold Mine” (most likely should just be “Quantity”) and Quality in order to get higher quality equipment for merging
  • Use your free gatcha pass (or watch the video) on statues once you’ve unlocked them as waiting for the free one can take a while
  • Keep your fights on 2x to grind faster

Useful Links

Slime Rancher

The Game

With the recent release of Slime Rancher 2, I went back to the original to see where it all began and what all the hype was about. As the name suggest Slime Rancher (developed by Monomi Park) is a game that revolves around farming and exploiting adorable (but sometimes dangerous) slimes. You explore the open world vacuuming up unsuspecting and rare slimes after which you bring them back to your ranch where they are stored in corrals and fed various foods in order to obtain their most valuable resource – plorts. Each different kind of slime will drop its own kind of plorts, different plorts sell for different prices and those will fluctuate depending on how many you’ve sold recently and the in-game economy.

If a slime eats another slime’s plorts you will get a so called Largo slime – an extra large hybrid slime of the two types (producing 2 types of plorts) these larger slimes are harder to handle as they can’t be sucked up as you can only move one at a time. The danger with these slimes is that if they eat a third type of plort they can become tar slimes – a destructive and dangerous slime that can quickly decimate your ranch and other slimes. As you progress in the open world you will also find Gordos – special extra large slimes that need to be force-fed in order to unlock portals and keys to new areas of the map. New and sometimes dangerous slimes are discovered as you progress as well – some explosive, others radioactive.

Worth it?

Generally speaking the game will set you back around £10 to £15, although with Slime Rancher 2 being released recently I would expect this to drop soon (the game is available for free as part of the PS Plus Extra tier too). Overall the game takes around 14 hours to complete depending on what you focus on, if you’re not out there overfeeding gordos and unlocking new areas it will take you a lot longer (but then again there’s so much to do on the ranch that I don’t blame you). The game is very good at keeping you busy constantly – the “one more day” moment is definitely there and can easily absorb you for extended periods of time. The game concept is simple but very effective and there are plenty of things to unlock and do – from timed challenges to crafting and research. The open world presents a bit of a traversal challenge and sometimes can feel as if you’re trying to break it with some of the areas you can jetpack to, the ability to unlock portals and quicker routes is also helpful as navigating the fairly big open world can get a bit tedious, especially if you have to go anywhere near water with an inventory full of goodies as falling in water will cause them to all be lost.

The game is a fun and generally relaxing experience, exploring and discovering new areas can seem scary but is also actually quite chill as even the more dangerous slimes can be vacced up quite easily or you can always run from them. Even if the farming element gets a bit repetitive, the open world and lore take you on quite the adventure. If you’re after a chill farming type game with some really cute slimes then it’s definitely worth checking out.

Tips

  • Unlock the jetpack early
  • Feed a slime its favourite food for a double plort yield
  • Feed a gordo its favourite food and you only have to feed it half the amount of food
  • Tars spread faster at night
  • Complete daily quests for cash and special rewards
  • Get the water tank upgrade early and always keep it full – water instantly kills tar slimes
  • Phosphorous slimes only appear at night and will die if exposed to sunlight
  • Farming largos allows you to get 2 types of plort from one corral
  • Store and sell plorts when their price is high (when you sell a large amount the price will then drop for some considerable time)
  • Get a farm going early on
  • Getting high walls or a net on your corral can help prevent slimes from escaping (they will try to escape if there’s food nearby)
  • Do not give a largo a third type of plort or it will become a tar
  • You can unlock new areas to expand in by unlocking the overgrowth or the grotto (you can take care of phosphorus slimes in there without a solar shield
  • Completing quests for other ranchers on their ranch can eventually unlock even more area to expand to and other special prizes

Useful Links

Empire of Sin

The Game

Empire of Sin, published by Paradox Gaming is a strategy simulation game with turn based combat. You play as a 1920s gangster during the period of prohibition, competing with other gangsters for control over Chicago and running your various rackets. Rackets range from speakeasies to casinos and brothels and a few extra special buildings. The key resource that you need to ensure you have a steady production rate of is alcohol. You upgrade your breweries and the quality of alcohol to ensure a steady flow and good profits. As the game progresses and you get into the politics of it you can begin to make trade agreements, pacts or go to war with other mob bosses. You hire a team of various gangsters and when you engage in combat it plays out like a turn based XCOM-style battle.

The game allows you to build a badass crew of gangsters from a big roster of unique characters from a variety of classes and in a variety of tiers (differing in price and abilities). Each of the gangsters will have relations to others or can even develop them while you’re in a crew – for example they may fall in love with each other or if you kill one of their friends in a different crew they may refuse to work for you for a while. As you progress in the game your gangsters will unlock new skills, you will find new weapons to equip them with and their loyalty to you will improve.

Ultimately your aim is to take over Chicago by either killing all other major factions or finding ways to buy them out and establish control over all neighbourhoods.

Worth it?

Overall the game will set you back around £15 (or around £5 on sale) and while the theme and characters are quite cool, the game falls a bit short in terms of delivering on player experience. The combat gets repetitive extremely quickly, there’s little variety in the environments you fight in. The game makes you grind other mobster’s rackets and districts, slowly building up your empire but after a certain while you are just spamming upgrades on your rackets and fighting the same fight in the streets and enemy rackets. There are also various known bugs in the game which tarnish the experience even more.

Winning the game feels like an incredibly long grind, it would be nice to see more variety in environments and a bit more diversity in enemies and scenarios. The characters, their dynamics and their personalities are an interesting element of the game and could be built upon. There is DLC which adds an extra racket and new playable gangsters and weapons, but for £10+ it’s a considerable additional cost. Overall the concept, characters, art and theme are good but the repetitive gameplay and a buggy experience, I wouldn’t pay more than £5 and the game offers little replay value (it is free on PS Plus Extra at least).

Tips

  • Use taxis to travel around the map
  • Don’t rush into hiring too many gangsters, but at the same time their cost remains at the level it is when you first hire them (or goes down) so hiring higher tier gangsters early is better
  • Don’t overextend – secure and upgrade neighbourhoods before adding more
  • Focus on thug-run neighbourhoods – they are easy to take over and won’t affect standings with other mobsters
  • If you kill a gang-leader their districts will all become thug owned, initially with 0 rackets – if you take over the thug depos you will get the district clean with all rackets immediately purchasable
  • Remember to check the black market trader every so often
  • Make sure your gangsters have health items equipped
  • When on the streets try to ambush enemy guards to get an advantage
  • Focus on your character’s bonuses and types of rackets that they scale from
  • Try not to anger the police – don’t kill officers and don’t be afraid to bribe them

Useful Links