Dysmantle

The Game

Dysmantle, developed by 10tons ltd. is a post apocalyptic RPG in which you can break nearly every item you encounter. As it says in the name of the game it’s all about dismantling everything you see. As you break objects down you will get resources used to crafter better equipment that can allow you to break down bigger objects. Thus you gradually work your way up from breaking living room tables and fences all the way to destroying cars and walls.

The story follows a main character who emerges from his bunker to discover that his island has been evacuated and the only inhabitants are the zombie-like ex-humans. Zombies will respawn every time the player replenishes their health at a camp site and the only way to permanently kill them is to enable a special signal on the nearby signal tower. As the story progresses you begin work on a spaceship that will get you off the island. The island itself is a huge open world map with different climates and dangers in each area.

Worth it?

The game is free on PS Plus Extra tier or will set you back around £20 brand new, £10 for a cheap CD Key. Overall it will keep you busy for upwards of 40 hours and if you’re a completionist can keep you busy for more than 60 hours. The constant breaking of items really doesn’t get old for some time and the desire to upgrade and improve tools and items also keeps you playing. There are a couple moments when you think the story is approaching it’s end only to find out that there’s more to be done, personally I found that dragged out the end a bit but I can also see how they give you more time to enjoy the game and gear up for the end game.

Overall a very satisfying game with an incredibly simple but satisfying gameplay loop and an amazingly detailed open world map with plenty of secrets and little side quests to discover. Definitely worth checking out and very addictive.

Tips

  • Always focus on upgrading your main dismantling tool and getting new ones when they are available (e.g upgrade your crowbar fully, then get the baseball bat and upgrade fully, etc)
  • Different tools are used for different types of object – tires for example require a sharp tool like the machete for example
  • Collect as much of everything as you can – all materials are useful, even leaves as you find out later in the game, collect as much as you can of all resources you encounter
  • Use the farms and make food, food provides permanent stat increases and buffs, food supplies are also handy with certain quests and collections in the late game. Don’t use food to restore health unless you’re really desperate
  • Do the puzzle tombs in order to get the orbs and install deadly transmitters, that way you can rush the signal tower in each region then know that each zombie you kill won’t come back
  • Get the lumber mill and smelter as soon as you can from the central region (729º, 491º and 576º, 458º). When you discover them you will get the blueprints for them and you can build them wherever you want
  • In order to open the timed chests you need to run directly to them from a campfire – the timer resets when you leave a campfire

Useful Links

Hundred Days – Winemaking Simulator

The Game

Hundred Days – Winemaking Simulator is a beautifully simple and cosy simulation game about making wine (as is quite obvious from the title). Developed by Broken Arms Games, the story follows a woman who leaves the busy city life in order to make a mark on the world of winemaking – something she doesn’t know much about, but through the assistance of the experienced winemakers of the vineyard, quickly becomes second nature.

The game’s simple yet beautiful aesthetic compliments the simple mechanics – each action or operation on your vineyard is represented as a “tetris” style block which you must place in a grid before ending the the turn and advancing time.

Worth it?

The game will set you back around £25, but you can find it on sale or CD keys for around half of that. The game is also available for free with the PS Plus Premium tier. The campaign and story only last 100 turns/days, which does feel like quite a short time, but you have the option of playing endless after that. This is where you can really explore all the game has to offer in terms of research, upgrading your various buildings and production line, purchasing new plots of land to work and the various wines you can make.

Overall it’s definitely a nice cosy game that will keep you busy for a few hours at a time. Longer term it is a bit repetitive and once you’ve unlocked the majority of the research tree it loses it’s replay value a bit. This makes it a little hard to justify the full cost of the game, but the aesthetics, music and overall vibe of the game make it a great game to unwind, relax and enjoy a nice glass of wine with – even if only for a few evenings.

Tips

  • Upgrading your shop and warehouse to allow you to sell to more customers and do special orders
  • Unlock more of the grid before purchasing additional plots of land to work
  • You can stagger when your wines will be ripe by pruning them differently
  • Trial and error – a lot of the game is about trial and error to find the perfect process for each type of win – some require aging, others don’t
  • You don’t always need to hit the ideal levels for each wine to get a good score
  • Make sure you finish seasonal work within the season to avoid impacting the quality of your wines and any upcoming work

Useful Links

Forager

The Game

Forager is a survival crafting game developed by HopFrog in which you start out on a single island with nothing but a pickaxe and a desire to “forage” everything around you. You start out simple – focusing on trees, rocks and berries. Gradually you expand your operations to include idle fish traps that will catch fish for you and eventually a smelter and the first crafting elements. The game allows you to expand by buying new islands adjacent to yours. As you expand you will find new materials and ways to upgrade your gear or build new machines to help you. As you establish yourself you can automate certain tasks and set your smelters or factories to constantly produce the materials that you need.

Every time you hit something you expend your energy, you can regain it by eating. Similarly, you start out with 3 hearts/health, if you get hit by an enemy that can drop to 2, certain foods will help replenish hearts. As you unlock islands you come across various puzzles and dungeons which will reward you with resources and ways to increase your health, damage or energy. Every time you level up you are also given a chance to spend your skill points on new skills. There are 4 main areas to spend your skills in, which are also the 4 main building types – industrial, farming, economic and magic.

Worth it?

The game is free on PS Plus Premium and also available via Xbox Gamepass, on Steam you can get it for around £15, but it’s frequently on sale for around £5. Overall that price seems fair – it’s a great little game, brilliantly simply with quite a bit of depth and very easy to get sucked into and lose hours. Once you get multiple machines and automation running the game is almost musical in its constant sound effects, it also has some great puzzles that are just the right amount of challenging. My single biggest issue with the game is that it seems that some of the trophies are broken on PlayStation (and possibly elsewhere) and it’s been a known issue for a while. It would be a great game to 100% but not getting that achievement really stung and killed the joy of it for me. It’s also worth mentioning that Forager multiplayer was in development but was canned due to some controversy around how the creator treated his team.

Overall Forager is a great game that will make time fly and keep you hooked for at least 10-20 hours while you complete the majority of it. The simple graphics and musical sound effects make it a great experience.

Tips

  • You can get void items by building a void portal from the sigil maker, unlocked via the magic skill tree
  • Build multiples of your industrial buildings and split stacks across them in order to get materials faster
  • Buy sigils from the markets in the late game as a way to quickly grind bosses
  • Don’t bother with the pet skill until later – it just gives you a pet, nothing more
  • Most quest lines require a rare item that can be found by digging in dig spots (small holes in the ground), which randomly spawn on uncovered ground
  • Geology is a very useful early skill to target in order to improve your coal production
  • Vaults and Banks can also be useful early game in order to store items and generate passive income
  • Combine quarries with mining lasers to automate the workflow
  • Magic is useful early game as it will add fairies to the world which can instantly replenish your hearts and energy
  • Dump your inventory at the museum

Useful Links

Megaquarium

The Game

Megaquarium is an aquarium management and simulation game from Twice Circled. The game lets you take control of an aquarium and you must manage various aspects to grow it into a thriving attraction. This includes designing the layout of the aquarium, selecting and caring for a variety of aquatic animals, hiring and managing staff, and keeping the visitors happy.

The game features various aquatic species, each with its own specific needs in terms of water quality, food, and tank conditions. Ensure that the needs of the fish are met, which involves managing water quality, temperature, and other factors. There are also constraints of the available space and budget, making strategic decisions regarding expansion and investment.

As you progress through the game, you earn money from ticket sales and can use this to purchase new tanks, fish, and decorations. There are new technologies and equipment to be unlocked that allow for more complex and efficient aquarium setups. The game includes a campaign mode with 10 increasingly challenging scenarios as well as a sandbox mode where you can build the aquarium with fewer constraints.

Worth it?

On Steam the game will set you back around £10 on sale (although it can be quite expensive if not), while on PS4 you can get it for as little as £4.49. The game is quite addictive and allows for a good deal of customisation of your aquarium setups. One thing it lacks (at least on the PS4 version) is a consistent autosave feature, which given there are some occasional crashes (on PS4) makes it very frustrating when you suddenly lose a huge amount of progress.

The simple low poly art style and vibrant colours do make it quite fun to look at and you can zoom in to view your aquarium as if you were one of the guests. Overall the game has the ability to keep you playing for hours despite it’s surface level simplicity. The decoration and customisation options will let you make the aquarium of your dreams (that you probably never had). If something can be done for PS4 crashes and autosaving at a regular interval it would be a must play.

Tips

  • Use zoning to efficiently distribute staff.
  • Staff’s traits will make them better at certain jobs – for example memory is good for cleaning and repair works, while empathy and precision is good for feeding and the gift shop.
  • Upgraded pumps can power multiple tanks, allowing you to have a big control room that supplies 2 or 3 tanks.
  • Place seating and bins throughout the aquarium.
  • Check the guest thoughts to monitor your prestige – if somethings is wrong in one of the tanks you will lose prestige whenever guests see it.
  • When choosing podium talks go for prestige ones as that’s the hardest to earn.
  • Keep fish and tank decorations varied to avoid guests getting bored.

Useful Links

Townscaper

The Game

Townscaper is a city building game like no other, made by developer Oskar StÃ¥lberg (creator of Bad North as well). The game allows you to build a procedurally generated city. The game is set on a warped grid allowing for some interesting curves and narrow streets as you build your city. The building process itself is also remarkably simple – just tap to add a block, short hold to remove one and long hold to change its colours. The rest is all up to you. There is no objective, pressure or complexity to the game just an open sandbox for you to create your colourful (or monochrome) island city. As you add different pieces existing ones will change leaving behind houses, terraces, gardens and all sorts of little details to discover. You can choose from 15 beautiful pastel colours spanning the colours of the rainbow and make some truly fantastic creations.

Worth it?

Generally speaking, the game will set you back around £4.99 which can seem a little bit steep for what’s essentially a city painting app. However, when you observe the detail and appreciate the effort that has gone into the game you appreciate it more and more. It is a great mobile game and perfect time killer. You can spend hours perfecting and tinkering with your city and 5 mins can quickly turn into 20-30. The decision not complicate the game with actual “gameplay” like resources and management does leave you with a slight sense of longing, but equally helps it preserve its truly zen vibe which will leave you feeling relaxed. It would be interesting to see this with different architectural styles, colour pallets, vibes and building variations – for example a spooky abandoned building or medieval castle. The concept feels like it has infinite potential. If you can get it on sale you can save around 15-20% on it, but either way it’s money worth spent for the zen garden that Townscaper is.

Tips

  • Tap to add block, short hold to delete a block, long hold to change colour to the currently selected one.
  • You can turn on the grid to see what certain positions may look like – look out for the ones that form the centre of certain warps.
  • If you don’t interact with the screen for a bit the UI will hide (if you have the toggle on).
  • Check night mode and mess around with the position of the sun.
  • You can make a lighthouse by building a standalone tower of 3 or more blocks.
  • You can make grassy areas by surrounding an area with houses and having the middle free, do so with different colour houses and you will get some nice walls and fences within the green area.

Useful Links

Slime Rancher

The Game

With the recent release of Slime Rancher 2, I went back to the original to see where it all began and what all the hype was about. As the name suggest Slime Rancher (developed by Monomi Park) is a game that revolves around farming and exploiting adorable (but sometimes dangerous) slimes. You explore the open world vacuuming up unsuspecting and rare slimes after which you bring them back to your ranch where they are stored in corrals and fed various foods in order to obtain their most valuable resource – plorts. Each different kind of slime will drop its own kind of plorts, different plorts sell for different prices and those will fluctuate depending on how many you’ve sold recently and the in-game economy.

If a slime eats another slime’s plorts you will get a so called Largo slime – an extra large hybrid slime of the two types (producing 2 types of plorts) these larger slimes are harder to handle as they can’t be sucked up as you can only move one at a time. The danger with these slimes is that if they eat a third type of plort they can become tar slimes – a destructive and dangerous slime that can quickly decimate your ranch and other slimes. As you progress in the open world you will also find Gordos – special extra large slimes that need to be force-fed in order to unlock portals and keys to new areas of the map. New and sometimes dangerous slimes are discovered as you progress as well – some explosive, others radioactive.

Worth it?

Generally speaking the game will set you back around £10 to £15, although with Slime Rancher 2 being released recently I would expect this to drop soon (the game is available for free as part of the PS Plus Extra tier too). Overall the game takes around 14 hours to complete depending on what you focus on, if you’re not out there overfeeding gordos and unlocking new areas it will take you a lot longer (but then again there’s so much to do on the ranch that I don’t blame you). The game is very good at keeping you busy constantly – the “one more day” moment is definitely there and can easily absorb you for extended periods of time. The game concept is simple but very effective and there are plenty of things to unlock and do – from timed challenges to crafting and research. The open world presents a bit of a traversal challenge and sometimes can feel as if you’re trying to break it with some of the areas you can jetpack to, the ability to unlock portals and quicker routes is also helpful as navigating the fairly big open world can get a bit tedious, especially if you have to go anywhere near water with an inventory full of goodies as falling in water will cause them to all be lost.

The game is a fun and generally relaxing experience, exploring and discovering new areas can seem scary but is also actually quite chill as even the more dangerous slimes can be vacced up quite easily or you can always run from them. Even if the farming element gets a bit repetitive, the open world and lore take you on quite the adventure. If you’re after a chill farming type game with some really cute slimes then it’s definitely worth checking out.

Tips

  • Unlock the jetpack early
  • Feed a slime its favourite food for a double plort yield
  • Feed a gordo its favourite food and you only have to feed it half the amount of food
  • Tars spread faster at night
  • Complete daily quests for cash and special rewards
  • Get the water tank upgrade early and always keep it full – water instantly kills tar slimes
  • Phosphorous slimes only appear at night and will die if exposed to sunlight
  • Farming largos allows you to get 2 types of plort from one corral
  • Store and sell plorts when their price is high (when you sell a large amount the price will then drop for some considerable time)
  • Get a farm going early on
  • Getting high walls or a net on your corral can help prevent slimes from escaping (they will try to escape if there’s food nearby)
  • Do not give a largo a third type of plort or it will become a tar
  • You can unlock new areas to expand in by unlocking the overgrowth or the grotto (you can take care of phosphorus slimes in there without a solar shield
  • Completing quests for other ranchers on their ranch can eventually unlock even more area to expand to and other special prizes

Useful Links

Maneater

The Game

Maneater is the spiritual successor to Hungry Shark that we’ve always wanted. Developed by Tripwire interactive, the game lets you take control of a mutant shark and wreak havoc on the local wildlife and humans in a satirical version of Florida where the waters are rife with toxic waste and pollution. The game is narrated by comedian by Chris Parnell, which makes for some fairly comic moments.

You start out the game as a full grown shark on the hunt for some human flesh and quickly encounter your arch nemesis – Scaly Pete. A rather absurd character Scaly Pete is a professional shark hunter who you engage in battle with and sadly defeats you, only to find a baby shark inside your stomach, which manages to eat his arm and escape. This is when you really begin your adventure as this newly born baby shark. You quickly learn how to eat and survive in the harsh environments around you. You can upgrade your shark and it’s abilities in mysterious caverns marked by fairly lights.

As you progress through the regions you take on bigger and bigger wildlife and you can also eat your way up the list of Shark Hunters in order to unlock other special upgrades. You quickly begin to realise that this is no ordinary shark and that you are actually creating somewhat of a monster.

Worth it?

Overall gets repetitive towards the end, but still quite satisfying to play. The game is very easy to complete and if you’re playing on PlayStation, it’s one of the easiest Platinum Trophies you can get. There are various CD Keys where you can get the game for around £5 or up to £20. It’s free with PS Plus Extra. It’s hard to justify more than £10 for this game, especially without the CD as it’s quite basic and quite repetitive, it’s also extremely easy to complete. However when it comes to senseless violence and being a fun sandbox game, Maneater really excels. Simple concept, crazy upgrades and Chris Parnell’s narration make this a very amusing game that will keep you busy for around 8-12 hours depending on whether your 100% it. The Truth Quest DLC only adds an extra hour or so of gameplay.

Tips

  • You can explore all landmarks in the first areas quite easily – do this to gain access to the Shadow upgrades
  • There’s a sewer pipe with a grate (Teen) connecting Fawtick Bayou to Dead Horse Lake – I had issues finding a way out of the first zone as I just kept missing this
  • The bone build is best for taking on boats
  • Don’t be afraid to mix and match various body parts – the shadow jaws, electric fins and bone for the rest make a nice versatile build
  • For the final battle with Scaly Pete use the electric fins to dodge and disable his torpedoes – this makes them very easy to pick up and tail whip right back at his ship
  • You can always hide in a grotto, no one will try to get you there
  • When taking on tougher enemies try to avoid their attacks and study their moves to find an opening during which you can attack them
  • Once you’re an adult you can grab and fling stuff with your tail whip – a carefully aimed such shot can open gates or be used to hit targets/prey

Useful Links

Jotun: Valhalla Edition

The Game

Jotun: Valhalla Edition made by Thunder Lots Games is an amazingly aesthetic game based on Norse mythology. Battle your way past gods and figure out weird puzzles on your way through the afterlife. You play as Thora – a recently deceased human wielding a massive two-handed axe. This is quite a challenging game which will have you in potential fits of anger as you face up against some of the later bosses. Each big boss (known as Jotun) fight is preceded by a couple of relatively peaceful missions to find some runes, often accompanied by a puzzle of sorts. Often you will also find special shrines that give you some interesting skills ranging from healing and shields to decoys and even the blessing of Thor’s hammer.

Once you have collected the appropriate runes you face off against a boss, and boy do these bosses pack a punch. The sense of scale is something the game plays with really successfully by pitting you – a tiny human against some truly gigantic deities. Each Jotun will have various phases, attack patterns and timings that you will need to learn and master in order to get past them. These fights can be very frustrating and you will suffer a quick death if you make too many mistakes. The process of figuring these bosses out and beating them is extremely satisfying.

Worth it?

Generally the game will set you back around £12 depending on platform, but is very often on sale up to 75%, allowing you to pick it up for less than £5. At that price it’s a must have. The game is an acquired taste in terms of difficulty, but an audio-visual masterpiece. The narration, soundtrack and artwork are something truly special and a testament to indie game development. If you see this game on sale make sure to pick it up. Overall it’s definitely worth the purchase and while the gameplay itself won’t last you more than around 5-6 hours, the world is so beautiful and the gameplay is extremely satisfying (and also challenging), making it an absolute must have.

Tips

  • Keep on the look out for Ithunn’s Apples – these will upgrade your health bar
  • The shrines of Mimir will replenish your skills and health, but they can only do so once
  • Take time to study a boss’ movement patterns and attacks
  • Heavy attacks will often do different things than basic attacks – experiment with this
  • Look for openings between legs arms or other bits where you can avoid being hit

Useful Links

Reigns

The Game

Reigns is the first game in the Reigns series, first released in 2016 – developed by Nerial and published by Devolver Digital. The concept of the game is brilliantly simple and effective. You are a king (if you would like to be a queen, you can always try Reigns: Her Majesty) at the head of an unruly kingdom faced with many decisions. Each decision is basically a Yes/No decision made by swiping left or right, reminiscent of everybody’s favourite dating apps (Tinder, Bumble, etc). Every decision will affect the 4 key factions that you need to keep in check – the church, the people, the army and the treasury. Deplete any one of those and you will be killed; allow any one of them to max out and you will be killed – dying will end your current reign and you will start as a new ruler. There are some really interesting characters, decisions and surprises that will keep you on your toes at all times.

Worth it?

Reigns is a wonderfully simple and yet surprisingly deep game. Some story lines and characters immerge after several lives or even the devil himself. The game will set you back around £1.99 (or $2.99), which is quite worth it, even more so if it is on sale. My single biggest issue with the game is the rotation on mobile – it doesn’t listen for the phone’s rotation (even if locked) and will auto-rotate, making it quite annoying when you’d like to keep the game in portrait, like if you are lying down. Other than that it’s really hard to fault the game. Occasionally if you close the game mid-reign it may not save your progress.

Overall it’s a nice looking game, with simple yet entertaining mechanics, a surprising amount of depth, loads of achievements and objectives to unlock. It’s cheap and has loads of replay value; perfect for either short time-killing sessions or lengthier runs.

Tips

  • The little dots above each of the factions indicate how big an effect that decision will have, however you don’t know if it will be a positive or negative effect
  • Decisions that continuously affect your standing with a faction will increment it constantly, meaning you can wait for it for a minute or two to fill/deplete before making a decision
  • Build the barn – this will come in handy if the people decide to turn on you, giving you an extra shot
  • Understand what adds to a faction’s standing and what detracts – over time you will get better at keeping them all in check
  • For tips on a long reign, check out the wiki: https://reigns.fandom.com/wiki/Strategy

Useful Links

Punch Club

The Game

Punch Club developed by Lazy Bear Studios and published by tinyBuild is a pixel graphics fighting simulation game. With elements reminiscent of Sims and loads of references to cult classic films there’s quite a bit to unpack with this game. The game has a fairly simple and straightforward gameplay loop consisting of training to level up your stats, working to earn cash and fighting your way to becoming champion of the world (technically you watch your character fight).

Every day you will have to balance exercise, work and other tasks to progress, at the end of every day you will lose a significant chunk of your stats. There are three main attributes that you can develop – strength (red), agility (blue) and stamina (green). Different gym equipment will level you up at different speeds, exercise too long on one piece of equipment and you’ll start earning less points, so make sure to change up your routine as soon as that happens. Your stats tie in to your fighting abilities and skills. After each fight you will learn skill points which can be spent learning new skills, moves or perks. As if all of that wasn’t enough you also have to ensure you’ve got enough food, energy and happiness each day. In the early game finding the balance between working to earn money and training is particularly difficult, so you’ll probably be stuffing yourself with frozen pizzas for quite some time.

The story focuses on a character who dreams of becoming a great fighter and avenging his father’s death. As you become a better fighter more elements to the story will unfold, as well as some side-stories, which actually get pretty weird after a while. The game world is packed with references to movies like Fight Club, Rocky, The Simpsons, John Wick and even Jay and Silent Bob (if you look outside the store) and some truly beautiful pixel art.

Worth it?

This isn’t an easy game. Especially the early game can be particularly hard as you balance working, training and fighting. Once you start to unlock better jobs, some home equipment and more skills things begin to get a bit easier and the game starts to click. The mid-game (from Din Kong) onwards begins to get a bit easier, however it is also worth noting that this is an extremely grindy game. While losing some stats every day makes sense and is an established mechanic it also makes the game really hard and you will be spending an extremely long time levelling up your stats (especially for the final fights). While it is quite punishing, it also makes for a good challenge. Some story lines will also present you with choices which will affect them, potentially making completion for those story lines unachievable.

You can get the game for around £1.50 on sale, which is absolutely worth it. The game provides a good challenge, is wonderfully aesthetic, has an interesting story and loads of film references to keep you going. It will take you quite a few hours to complete your first playthrough and you may be tempted to do a second one after (maybe even a speedrun). The sound track can get a bit repetitive after hours of grinding and the game itself can get a bit repetitive and grindy towards the end, but other than that it is quite difficult to fault it. If you see the game on sale, grab it.

Tips

  • In the early game meat is the most effective cost per food item, however pizza is better at recovering your health
  • Making money is only difficult in the early game – focus on getting your own equipment at home so as to avoid the daily cost of the gym
  • The skip attack skills is very useful if you are draining your energy very quickly
  • Adapt your strategy from round to round – try out different moves, counters and defensive moves
  • Fights will teleport you directly to the location so you can save yourself the walking
  • Keep skills just above a level if the day is about to tick over, so you can easily get it back up again at the start of the new day
  • Focus on unlocking the extra skill slots early in the skill tree
  • Look ahead at what gets you where in the skill tree, plan ahead
  • Once you are living with Din Kong focus on upgrading daily allowance asap, money will also become a trivial concern pretty quickly then
  • You can collect the prize from Mickey in the trailer park twice
  • Skill unlock cost caps at 25
  • The flower locations for Adrian are: Roy’s garden, the Warehouse, the Bar, Mick’s office and your house
  • Check out the wiki for more tips/tricks

Useful Links