Punch Club

The Game

Punch Club developed by Lazy Bear Studios and published by tinyBuild is a pixel graphics fighting simulation game. With elements reminiscent of Sims and loads of references to cult classic films there’s quite a bit to unpack with this game. The game has a fairly simple and straightforward gameplay loop consisting of training to level up your stats, working to earn cash and fighting your way to becoming champion of the world (technically you watch your character fight).

Every day you will have to balance exercise, work and other tasks to progress, at the end of every day you will lose a significant chunk of your stats. There are three main attributes that you can develop – strength (red), agility (blue) and stamina (green). Different gym equipment will level you up at different speeds, exercise too long on one piece of equipment and you’ll start earning less points, so make sure to change up your routine as soon as that happens. Your stats tie in to your fighting abilities and skills. After each fight you will learn skill points which can be spent learning new skills, moves or perks. As if all of that wasn’t enough you also have to ensure you’ve got enough food, energy and happiness each day. In the early game finding the balance between working to earn money and training is particularly difficult, so you’ll probably be stuffing yourself with frozen pizzas for quite some time.

The story focuses on a character who dreams of becoming a great fighter and avenging his father’s death. As you become a better fighter more elements to the story will unfold, as well as some side-stories, which actually get pretty weird after a while. The game world is packed with references to movies like Fight Club, Rocky, The Simpsons, John Wick and even Jay and Silent Bob (if you look outside the store) and some truly beautiful pixel art.

Worth it?

This isn’t an easy game. Especially the early game can be particularly hard as you balance working, training and fighting. Once you start to unlock better jobs, some home equipment and more skills things begin to get a bit easier and the game starts to click. The mid-game (from Din Kong) onwards begins to get a bit easier, however it is also worth noting that this is an extremely grindy game. While losing some stats every day makes sense and is an established mechanic it also makes the game really hard and you will be spending an extremely long time levelling up your stats (especially for the final fights). While it is quite punishing, it also makes for a good challenge. Some story lines will also present you with choices which will affect them, potentially making completion for those story lines unachievable.

You can get the game for around £1.50 on sale, which is absolutely worth it. The game provides a good challenge, is wonderfully aesthetic, has an interesting story and loads of film references to keep you going. It will take you quite a few hours to complete your first playthrough and you may be tempted to do a second one after (maybe even a speedrun). The sound track can get a bit repetitive after hours of grinding and the game itself can get a bit repetitive and grindy towards the end, but other than that it is quite difficult to fault it. If you see the game on sale, grab it.


  • In the early game meat is the most effective cost per food item, however pizza is better at recovering your health
  • Making money is only difficult in the early game – focus on getting your own equipment at home so as to avoid the daily cost of the gym
  • The skip attack skills is very useful if you are draining your energy very quickly
  • Adapt your strategy from round to round – try out different moves, counters and defensive moves
  • Fights will teleport you directly to the location so you can save yourself the walking
  • Keep skills just above a level if the day is about to tick over, so you can easily get it back up again at the start of the new day
  • Focus on unlocking the extra skill slots early in the skill tree
  • Look ahead at what gets you where in the skill tree, plan ahead
  • Once you are living with Din Kong focus on upgrading daily allowance asap, money will also become a trivial concern pretty quickly then
  • You can collect the prize from Mickey in the trailer park twice
  • Skill unlock cost caps at 25
  • The flower locations for Adrian are: Roy’s garden, the Warehouse, the Bar, Mick’s office and your house
  • Check out the wiki for more tips/tricks

Useful Links


Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s